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Take-Two confirms no Grand Theft Auto 6 in current fiscal year
Rockstar's latest now set to arrive fall of 2025 as impairment charges see publisher post $3.74bn net loss
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Forever Entertainment on making what was old new again
The publisher talks about how and why remakes such as Front Mission 2 are a part of its business model
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Owlchemy: Vision Pro is biggest step towards VR mainstream adoption
We talk to the exec team about virtual reality's latest developments, and why hype cycles are making the journey to mainstream seem longer than it is
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Re-koup: "It’s time for publishing to change"
A Nordic publishing veteran is using a data-centric approach in a bid to re-invent video games publishing, and early results suggest he’s onto something
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Why Lego sees its gaming future in Fortnite
The Lego Group's Kari Vinter Nielsen on the possibilities afforded by allowing Epic's players to experiment with the iconic toy firm's digital assets
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You can now enter the 2024 UK GamesIndustry.biz Best Places To Work Awards
Improved judging process and new ways to enter our Special Awards
Summer Game Fest 2024 partner lineup revealed
Over 50 partners have been announced, including EA, Sega, Epic Games, and Capcom
Zelnick on Roll7 and Intercept Games: "We didn't shutter those studios"
Update: Take-Two says "entire organisation contributed to cost reduction efforts" after CEO claims firm hasn't "shuttered anything"
Airship Syndicate's Wayfinder shifting from free-to-play online to premium single-player game
Changes coming with upcoming Echoes update following the title being dropped by publisher Digital Extremes
GamesAid has raised £150,000 for charity in FY23/24 | News-in-brief
AFK, Access Sport, Autistica, Game Therapy UK, and Solving Kids' Cancer will each get a £30,000 donation as a result of the organisation's efforts
Singularity 6 laying off 36 staff
The news comes a month after a third of the Palia studio was let go
Phoenix Labs hit by another round of layoffs
Studio has entered a period of restructuring, over 140 workers affected according to former employee
Take-Two confirms no Grand Theft Auto 6 in current fiscal year
Rockstar's latest now set to arrive fall of 2025 as impairment charges see publisher post $3.74bn net loss
Bellwright sells more than 200,000 copies | News-in-brief
The Donkey Crew medieval RPG launched into Early Access nearly a month ago
GameSquare launches Faze Media
Faze Clan's Richard Bengston will lead the firm, while investor Matt Kalish joins the board
Manor Lords moves 2m units | News-in-brief
The medieval city builder launched into Early Access on April 26
Activision opens new Polish studio Elsewhere Entertainment
Studio will focus on creating a new AAA IP and franchise
First speakers announced for next month’s GI Sprint editorial series
Shawn Layden to headline new editorial event about making games cheaper, faster and better
ESA: 61% of Americans play games at least one hour a week
Report also says that more than half of adults aged over 18 play games regularly
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"Guess I'll just piss on the floor": Baldur's Gate 3's top TikTok tips
Larian creative content manager Ben Maltz-Jones on running your TikTok like a fan account and other takeaways for the social media platform
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The definitive primer for publishers and developers on striking deals with influencers
Gamesight's Emilee Helm shares five influencer marketing strategies, and how to identify good offers from bad ones
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How games companies can protect themselves from cyber attacks
Experts explain how and why the video games industry is targeted, and what specific measures they can take to avoid falling victim to attacks
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Demade, remade: What game demakes offer to publishers
Publishers are recognising that fan-made demakes can keep communities engaged and extend the lifespan of an IP